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  Structure Deck : wisel force

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Lieblingsdeck : chaos,Fableds
Lieblingskarte : Blue-Eyes White Dragon,Infernity Doom Dragon, Thor
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Ort : Kiel

BeitragThema: Structure Deck : wisel force   So Nov 28, 2010 2:43 am

http://keepersofudjat.site-forums.com/STRUCTURE-DECK-VISEL-FORCE-h35.htm

wisel force - Arkady

lv4/dark/machine/effect

atk/800 def/200
once per turn you can discard 1 card from your hand to select 1 lv 4 or lover monster your opponents controlls.equip it to this card. (You can only equip 1 monster at a time to this card.) This card gains ATK equal of the ATK of the equipped monster.once per turn you can inflict 800 damage to your opponents life points.

wisel force - Maximus

lv3/dark/machine/effect

atk/500 def/400
once per turn you can send 1 card from your hand to the graveyard to select 1 lv 4 monster your opponents graveyard.equip it to this card. (You can only equip 1 monster at a time to this card.) This card gains ATK/def equal of the ATK of the equipped monster. if this card would be destroyed destroy the equipped monster istead.


wisel force - Emperor Avenger

lv8/dark/machine/effect

atk/2500 def/2500

if a synchro mosnter is special summoned you can special summon this card form your hand. once per turn you can select 1 synchro monster your opponents controlls.equip it to this card. (You can only equip 1 monster at a time to this card.) This card gains ATK equal to the ATK of the equipped monster.this card effect(s) can be used at each players turn.

wisel force - Genius

lv1/dark/machine/effect

once per turn you can discard 1 card from your hand to select 1 synchro monster your opponents controlls.equip it to this card. (You can only equip 1 monster at a time to this card.) This card gains ATK equal of the ATK of the equipped monster.once per turn you can send the euqipped mosnter to the graveyard to have this card gain that monster's effect(s) until the end pahse of this turn.


Divine Machine Wisel The Force

lv12/dark/machine/effect

atk/4000 def/4000

this card cannot be special summoned exept by the effect of "tragic destiny".Once per turn, you can equip 1 Monster your opponent controls to this card. This card gains ATK equal to the combined ATK of all Monsters equipped to this card by its own effect. You can send 1 "Wisel", monster from your hand to the Graveyard to have this card gain that monster's effect(s) until the End Phase. If this card would be destroyed or target by your opponent's attack or card effect, you can remove from play 1 "Wisel", monster card name from your Graveyard instead. During each of your End Phases, you can send any number of Monsters equipped to this card to the Graveyard and inflict damage to your opponent equal to the combined original ATK of the Monster(s).


wisel matter fusion

normal trap

if there are 8 or more "wisel" mosnter in your graveyard you can activate this card by destroying all cards you controll and removing from the play 1 wisel force - Maximus, wisel force - genius and wisel force - Arkady in your graveyard or hand . special summon 1 "Divine Machine wisel The Force" from your deck,hand, graveyard or out of play.the activation of this card cannot be negated.


wisel force - Rush Blade

lv2/dark/machine/effect

atk/1600 def/1200

if a "wisel" monster would be destroyed you can remove this card form your graveyard to gain that monster 1 of the folowing effects:
1.the monster is not destroyed.
2.Your opponent takes all Battle Damage that you have taken from the battle involving that monster.


wisel force - Magic Converter

lv3/dark/machine/effect

atk/1500 def/500

once per turn you can discard 1 card from your hand to the graveyard to select 1 spell card in your opponents graveyard.equip it to this card. you can send the euqipped card to the graveyard to have this card gain that cards effect(s) until the end pahse of this turn.


wisel force - Trap Converter

lv3/dark/machine/effect

atk/500 def/1500

once per turn you can discard 1 card from your hand to the graveyard to select 1 trap card in your opponents graveyard.equip it to this card. you can send the euqipped card to the graveyard to have this card gain that cards effect(s) until the end pahse of this turn.


wisel force - Battle Wulf

lv4/dark/machine/effect

atk/1200 def/1200

if this card is destroyed and send to the graveyard special summon 1 "wisel" mosnter from your deck to either player's side of the field. the controller of this card must pay 500 life points for each monster on his side on the field durring his stanby pahse.


wisel force - Shoot Striker

lv2/dark/machine/union

atk/500 def/0

Once per turn, you can equip this card to a "wisel" monster or unequip it to Special Summon this card in face-up Attack or defense Position. that monsters effects are negated. When the equipped monster destroys a monster by battle and sends it to the Graveyard,destroy all monsters your opponents controll with the same attribute.if the equipped monster would be destroyed destroy this card instead.


wisel force - Sigma

lv4/dark/machine/effect

atk/1800 def/0

if this card is selected as an attac target change the battle position of this card and 1 monster your opponent controlls. each time the battle position of this card is changed special summon 1 lv 4 or lover "wisel" mosnter from the graveyard and destroy this card.


Wisel pile

normal spell

Reveal the top 3 cards of your Deck. Shuffle them back in, and this card gains the foloving effect equal to the number of "wisel" monster(s) revealed:
1. draw 1 card from your deck.
2. add 1 "wisel" monster from your graveyard to your hand.
3. add 1 "wisel" monster from your deck to your hand.


Wisel matter

normal trap

send 1 card from your hand to the graveyard.select 1 "wisel" card in your graveyard and add it to your hand. if the sent card was a "wisel" monster you can return 1 card your opponent controll to it owners hand.




wisel teleport

quick spell card

activate only if you controll a "wisel" mosnter.
reveal the top 3 cards of your deck. return the same number of removed "wisel" cards to their owners graveyard equal to the number of "wisel" monster(s) revealed.

wisel spark

normal trap

activate only while you controll a "wisel" monster when you take damage. destroy up 2 monsters your opponent controlls.


wisel burst

counter trap

activate only if your players summons a monster or activates monsters effect thats targets a "wisel" monster. discard 1 wisel mosnter from your hand to negate the summon or activation of that monster and destroy it.


wisel force - sigma - Wyverex nr. 0

atk/1900 def/800

lv8/dark/machine/fusion/effect

"wisel force - sigma" + 1 "wisel monster"

This card can only be Special Summoned from your Extra Deck by sending the above cards to your graveyard. this card gains 300 atk and def for each "wisel" monster in your graveyard.
if this card destroys a monster in the battle you can remove this card from the play.if this card is removed by this card effect special summon this card durring your next stand-by phase and selcet 1 "wisel" monster removed from the play. the selected monster is special summoned in face up attack position.



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BeitragThema: Re: Structure Deck : wisel force   Mo Dez 06, 2010 3:20 am

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Lieblingsdeck : chaos,Fableds
Lieblingskarte : Blue-Eyes White Dragon,Infernity Doom Dragon, Thor
Anzahl der Beiträge : 257
Points : 3356
Reputation : 0
Anmeldedatum : 04.07.09
Alter : 27
Ort : Kiel

BeitragThema: Re: Structure Deck : wisel force   Do Dez 16, 2010 3:26 am

wisel creator

field spell card

if this card is activated send 1 visel monster form your deck to the graveyard.this card cannot be target by card effects.once per turn you can activae 1 of the following effects:
- send 1 card form your hand to the graveyard to send 1 mosnter from your deck to the graveyard
- sellect 1 visel monster on the field. the selceted mosnter cannot be target or destroyed until the end phase.
- During either player's turn, if you take 3000 or more damage by your opponent send this card ot the graveyard to destroy all monsters on the field.


wisel zone

normal spell card

if you have 5 or more visel mosnters in your graveyard you can send this card from your hand or field to the graveyard. as long as this card is in the graveyard During either player's turn,eahc player can only summon 1 monster , activae only 1 spel/trap or monster effect.Each player can only attack with 1 monster during his respective Battle Phases.



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